##
##	pinewood/manifest.wc
##
##	Talk about the constructing a race manifest
##

#define	_TITLE_	Construct the race manifest
#include head.wh

The race <a href="manifest">manifest</a> is central to the current way that races
are scheduled.  This manifest is created by hand, and must be correct.
<p>
The first thing to note is that it does not really matter if a boy does not
enter a car.  It simply means that we will have blank lanes.  However, omitting
a child would be very unfortunate.  So the first thing to do is to find out
who is currently in the pack.  The pack phone list may help.  You may also want
to talk to the den leaders to see if anybody has added or dropped since the phone
list was printed.
<p>
Each child is assigned a car number.  The first digit is the den number he is
in, and the second digit is just a unique number within the den.  The race
manifest that I have in the web page does not have last names, but the real
manifest should probably have last names specified.
<p>
Order the dens by rank.  Put the younger kids first on the theory that
they will have a shorter attention span.
<p>
There will be as many races in each set of races as there are cars.
So put in the race number to the left.  Look at the sample manifest carefully,
and you should see the pattern as to how cars are assigned to lanes.
The basic restriction is that each car runs in each lane.  This is fairly
easy to visually check.
<p>
The run off races are assigned in a similar fashion, except you don't know
which cars are really going to be running.  Thus the schedule is constructed
with fake car numbers made up of the den number and <b>F</b> for the first place
car, and <b>S</b> for the second place car for the den.
When the race is actually run, the computer will print out which real cars
will fill in for each of the fake car numbers.
<p>
The final run of the fastest 8 cars draws upon the whole pack.  This part of the
schedule will not need to be changed.

<p><hr><p>

Once the race schedule is formed, it needs to be entered into the computer.
It is very important that the computer's idea of the race schedule match
what people are being told.  Double check all work through here.
The <a href="race.dat">race.dat</a> file is used by the computer as the
race manifest.  This file is very similar to what gets handed out.
Lines begining with <b>#</b> are ignored.  Lines starting with <b>Den</b> introduce
the races for a specific den.  Lines starting with <b>Runoff</b> introduce
a set of runoff races.  A line starting with <b>Final</b> introduces the final
races.  That section should not have to be modified except for the race numbers.
<p>
Again, double check your work.  Also, it is a good idea to run the program
(when it is compiled for keyboard control) and run through the entire race
to ensure that things look right.

#include tail.wh
